Programme including abstracts
09:00 Registration and coffee (CPSC building on Bülowsvej)
09:30 Welcome with Bente Stallknect – Prorector for Education
Keynote: Dr. Ian Turner, University of Derby,
Interactive Teaching and Engage Large Classes
Abstract: Active learning approaches have been demonstrated to have positive effects on student engagement and attainment and often the approaches academics most wish to integrate into their practice. Whilst common place in tutorial and seminars, it is a perception that active learning approaches are much more challenging to use with larger classes and in the lecture theatre environment.   This session will explore the approaches that can be used to adopt an active learning methodology in a large group teaching by exploring a range of strategies ranging from simple exercise and tips to a fully immersive gamification of the session.

Biography: Dr. Turner is an Associate Professor in the Centre of Excellence in Learning and Teaching at the University of Derby.   Ian was named as a National Teaching Fellow in 2014, Royal Society of Biology Higher Education Lecturer of the year in 2017 and nominated for Time Higher Education Innovate Lecturer of the year in 2018.  Ian is known for a more creative form of teaching called lecture theatre ‘pantomime’ and has research interests in the areas of creative and innovative learning, teaching & assessment and gamification.
 10:45  Break
Session 1: Quiz in-between and during teaching sessions with, Anne Nørremølle, SUND and Lars Nybo, SCIENCE
In this session we will share experiences and provide examples of quizzes as part of the preparation and follow-up for teaching sessions, as well as examples of questions as an integrated part of interactive teaching. We will describe how quizzes can be used with different purposes, from being a valuable support for traditional teaching methods to being an integrated part of a Flipped Classroom approach. Following the two presentations (with examples from human physiology and medical genetics) we will discuss how quizzes may stimulate and support learning and how good questions are developed, from lowest level in Blooms taxonomy to integrated, analytical questions. We hope to inspire participants to begin or further develop their use of quizzes as an important element in their courses.
Session 2: How to Uni – An online study start course with Kirstine Ravn Kjems and Dina Andersen Skytte
Many new students find transition to university difficult and confusing. To counter this, we have developed an online study start course.The course was available for our students for the first time at study start September 2018.The course has helped to ease the transition to the university and made our students more aware of expectations and more ready to study.The presentation contains background, purpose of the course, development process, content, form and results from the student evaluation.Inspired by the course, we invite you to discuss the potential and challenges of online onboarding/online learning vs attendance and the optimal combination of these.
Session 3: Facilitating student support through lectures with Nicole Schmitt
12:00 Lunch
Session 1: Collaborative learning via online post-its (padlet) with Gunhild Ravn Borggren, Departure of Arts and Cultural Studies
I teach a course on visual analyses within the study program of Visual Culture. The main goal for the course is to present, discuss, and apply a selection of methodologies for analysing images and other visual phenomena. The literature that students read during the course contains many examples of visual analyses accompanied by reproductions of images and artworks, and they provide some insights into theoretical and methodological approach to visual analyses. However, I wanted to strengthen the students’ ability to carry out an independent and critical visual analyses on their own, and began using padlet as a platform to upload and share images. This presentation will discuss the potentials and challenges of including visual images for collaborative learning in the classroom, and demonstrate some possibilities through practical examples.
Session 2: Workshop: Gamification of a session with Dr. Ian Turner
Gamification uses the mechanics of games such as freedom to fail, levels and point scoring in atypical situations.  Game based learning (GBL) can incorporate elements of gamification but is more broadly learning through play. Both gamification and GBL have been successfully used in a range of virtual and physical Higher Education settings.  The use of GBL or ‘serious games’ Higher Education can be a really powerful tool for engaging and educate student learner.  This workshop will help learners to develop a concept of their choice using a GBL approach.
Session 3: Student Point of View: How can learning technologies make a difference from course start to exam preparation?
What is most important to the students? Where should we as course leaders, teachers and learning consultants focus our efforts to best meet our students’ needs? A panel of student representatives from SUND, SCIENCE, HUM, SAMF, JUR and TEO are invited to share their experiences and show good examples of how learning technologies can be used throughout the course journey: before the course begins, when students prepare for teaching sessions, during classes or lectures, when assessing knowledge and competencies during the course and when preparing for the exam. The discussion will be facilitated by Jeppe Sand Christensen, IT Learning Center, SCIENCE, and Anne Kirkegaard, Centre for Online and Blended Learning, SUND.
13:45 Break
Session 1: Experience with peergrade, with Jan Heegård Pedersen, Department of Nordic Studies and Linguistics
Peergrade ( is an online learning tool developed with the aim of letting the students give feedback to each other’s assignments; or, learning them how to give peer feedback. Peergrade has a number of functions, including the facility of rating the feedback giving, which is a major motivating factor for giving good feedback. In my talk I’ll share my experience in using Peergrade, as a tool for students’ peer feedback. I’ll give an outline of what types of assignments can be uploaded, and I’ll pay special attention to the challenge of creating feedback criteria that addresses exact learning objectives.
Session 2: (continued session) Workshop: Gamification of a session, with Dr. Ian Turner.
Session 3: TBA
14:45 Break
Keynote: Anders Høeg Nissen from
Digitalization is a powerful wave of transformation that influences almost all aspects of our lives. So of course it also features as a hugely important factor in our 2023 strategy for the future of our university.
In this keynote session we will get an insight into the tech trends, the possibilities and the challenges that will shape the world to come. Big Data, AI, Machine Learning, VR, AR and MR are key drivers – but surveillance, hacking and digital inequality will surely be stumbling blocks going forward.
The keynote speaker is Anders Høeg Nissen, formerly the host of the radio program Harddisken at DR P1, today tech podcaster, speaker and consultant.
15:30 Reception… stay for drinks and a chat